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animaechoed
13/2/17 16:55Player Name: Scott
Player Contact:
zicak
Character Name: Kassan
Species: Pokemon, Delphox
Canon: Pokemon X/Y
Canon Point: Post-game, but has nothing to do with the main plot.
History:
Personality: Kassan is a snarky, jaded, self-serving sort that has obtained freedom after a life in captivity, and has no intention of changing it anytime soon. He does what he wants and resents anyone who would try to push him around against his will. As such, most of his choices since going off on his own have all revolved around being self-centered, be it stealing for food, muscling out others for shelter, or simply doing something stupid entirely for the entertainment factor. If he wants something, he's going to try his best to get it, if for no other reason than to say he did. He's got a lot of ambition, but no direction.
After the whole debacle with his trainer, Kassan has a strong distrust towards humans, thinking them all slavedrivers in the same fashion as his trainer was. He will go out of his way to antagonize people, especially if one tries so much as to brandish a Pokeball in his direction. Towards other Pokemon, however, he's a little better. He still enjoys antagonizing others for the laughs, but he won't go nearly as far as he does with humans. He will even cooperate with other feral Pokemon in the city, but only if it suits him, and only if it wouldn't be worth it to mess with them instead.
All that said, he does have some semblance of morals. He values his freedom, and as such will never put another Pokemon in his situation. He won't lord favors or controlling factors over others if he can so help it, and is much more sympathetic to Pokemon that have trainers similar to his. He may also step in on feral Pokemon disputes in the city if there is clear bullying going on, but he will try to make up an excuse saying it was only for his own benefit.
Abilities, Powers, Afflictions:
-Fire-Type moves: Predicably, being a Fire-type Pokemon means that Kassan is adept at creating and manipulating fire. If it involves shooting fire at stuff (eg, Flamethrower), he can do it.
-Psychic-Type Moves: Kassan's secondary typing is psychic. He has some skill with telekenesis (Psychic), and can boost his power with meditation (Calm Mind), but his most trademark ability is traditional pyromancy, or divining the future using a flame. By staring into an open flame, Kassan can catch glimpses of future events and get a general sense of what may happen in the near future. This skill is imperfect, however, and he himself admits that the very act of looking can change it.
-Ability: Magician: As an extent of his psychic ability, Kassan is capable of taking items from targets he hits in battle, usually in the form of short-range teleportation using the attack as a distraction. This may fail if the target has a good grip on the item, or if Kassan is holding something else at the time.
Path Preference:
-Orphan: Kassan has all the traits of a wildfire- Ambition to do anything, but no direction to go. He has no purpose, no goals, no motivations other than self-satisfaction, just a wave of heat and flame, free in the wild with nowhere to go. He had no goals or reason to make goals while under his trainer, so he never really thought about what he wanted in life until he was free, and to this day he still doesn't know.
-Discovery: Though he wouldn't admit it, Kassan does have quite a curious nature. He isn't content to leave things as they are, and will instead poke at it with a stick for no other reason than to find out what happens. This is how most of his interactions go, anyway, him taunting and poking at others to see what they do. This is the more positive outlook on Kassan's nature: while still not having direction, he is still explorative.
Element Preference:
-Fire: The most obvious choice, given his Fire typing, natural fire powers, and aggressive, free nature. He can be a powerful force to be reckoned with when he wants to do something, but without control, he is like to simply burn himself out.
-Light: Less goodness and holiness, more knowledge and wisdom. While Kassan is a fire-type Pokemon, he has a secondary typing in Psychic, and specializes in divination abilities.
-Shadow: The other side of the coin. Kassan is generally distrustful of others, and living as a glorified hobo in Lumiose means that one must take some shadier, more subversive actions to survive.
Anima Creature Description: A large, orange-and-black caterpillar creature that can lengthen and shorten at will. Rather than an insectoid head, however, it is topped with a five-petaled, vaguely flaming flower. The creature can also harden itself to the consistency of wood, though it becomes immobile when doing so. It is capable of vocalizing to some extent by heating up the air around it to drive it through its petals and leaves, causing them to vibrate and make sound similar to that of a small woodwind instrument.
The egg state is that of a small, crystalline seed, barely larger than a few centimeters and warm to the touch. As it matures, it will be able to contort itself into larger and more complex shapes, as well as extend vine and leaf-like structures out from its main body for varying uses. Additional flowers will appear on it as it reaches maturity, though these will only be four-petaled, and take a shape resembling butterfly wings.
The creature's diet is mostly detritus, creating such by burning plants and feeding on the combusted nutrients. It may also consume unburnt leaves should it require water, though it does tend to be picky, favoring lettuce, aloe plants, and legumes. There's no dietary reason for this; it's just annoyingly picky.
Anima Traits:
RP Sample: A little old, but it's still relevant.
Player Contact:
Character Name: Kassan
Species: Pokemon, Delphox
Canon: Pokemon X/Y
Canon Point: Post-game, but has nothing to do with the main plot.
History:
- Bred as a customized starter Pokemon by Smogon University. It's like regular starters, only these are for university graduates and/or assholes with a lot of money who want the best of the best without any effort. As such, Kassan had a well-cared-for, if impersonal early life, with perfect IVs and EV training.
- Was given to a graduate. Said graduate proved to be an astonishing jerk, treating his team as nothing more than tools, and objects to take his frustrations out on if he ever lost a battle. It was an abusive time.
- This went on for years, until the team up and decided that enough was enough. After weeks of planning, Kassan and the rest of the trainer's Pokemon started a mutiny. It went over exactly how one may imagine with six highly-trained Pokemon against a human taken by surprise. Kassan was the one to land the killing blow.
- The team went their separate ways after that, some to other, less abusive trainers, some to the wild, and Kassan... didn't have anywhere to go so he decided to stay in Lumiose City as a street rattata, living off of scraps and the occasional prize money from underground battling rings.
Personality: Kassan is a snarky, jaded, self-serving sort that has obtained freedom after a life in captivity, and has no intention of changing it anytime soon. He does what he wants and resents anyone who would try to push him around against his will. As such, most of his choices since going off on his own have all revolved around being self-centered, be it stealing for food, muscling out others for shelter, or simply doing something stupid entirely for the entertainment factor. If he wants something, he's going to try his best to get it, if for no other reason than to say he did. He's got a lot of ambition, but no direction.
After the whole debacle with his trainer, Kassan has a strong distrust towards humans, thinking them all slavedrivers in the same fashion as his trainer was. He will go out of his way to antagonize people, especially if one tries so much as to brandish a Pokeball in his direction. Towards other Pokemon, however, he's a little better. He still enjoys antagonizing others for the laughs, but he won't go nearly as far as he does with humans. He will even cooperate with other feral Pokemon in the city, but only if it suits him, and only if it wouldn't be worth it to mess with them instead.
All that said, he does have some semblance of morals. He values his freedom, and as such will never put another Pokemon in his situation. He won't lord favors or controlling factors over others if he can so help it, and is much more sympathetic to Pokemon that have trainers similar to his. He may also step in on feral Pokemon disputes in the city if there is clear bullying going on, but he will try to make up an excuse saying it was only for his own benefit.
Abilities, Powers, Afflictions:
-Fire-Type moves: Predicably, being a Fire-type Pokemon means that Kassan is adept at creating and manipulating fire. If it involves shooting fire at stuff (eg, Flamethrower), he can do it.
-Psychic-Type Moves: Kassan's secondary typing is psychic. He has some skill with telekenesis (Psychic), and can boost his power with meditation (Calm Mind), but his most trademark ability is traditional pyromancy, or divining the future using a flame. By staring into an open flame, Kassan can catch glimpses of future events and get a general sense of what may happen in the near future. This skill is imperfect, however, and he himself admits that the very act of looking can change it.
-Ability: Magician: As an extent of his psychic ability, Kassan is capable of taking items from targets he hits in battle, usually in the form of short-range teleportation using the attack as a distraction. This may fail if the target has a good grip on the item, or if Kassan is holding something else at the time.
Path Preference:
-Orphan: Kassan has all the traits of a wildfire- Ambition to do anything, but no direction to go. He has no purpose, no goals, no motivations other than self-satisfaction, just a wave of heat and flame, free in the wild with nowhere to go. He had no goals or reason to make goals while under his trainer, so he never really thought about what he wanted in life until he was free, and to this day he still doesn't know.
-Discovery: Though he wouldn't admit it, Kassan does have quite a curious nature. He isn't content to leave things as they are, and will instead poke at it with a stick for no other reason than to find out what happens. This is how most of his interactions go, anyway, him taunting and poking at others to see what they do. This is the more positive outlook on Kassan's nature: while still not having direction, he is still explorative.
Element Preference:
-Fire: The most obvious choice, given his Fire typing, natural fire powers, and aggressive, free nature. He can be a powerful force to be reckoned with when he wants to do something, but without control, he is like to simply burn himself out.
-Light: Less goodness and holiness, more knowledge and wisdom. While Kassan is a fire-type Pokemon, he has a secondary typing in Psychic, and specializes in divination abilities.
-Shadow: The other side of the coin. Kassan is generally distrustful of others, and living as a glorified hobo in Lumiose means that one must take some shadier, more subversive actions to survive.
Anima Creature Description: A large, orange-and-black caterpillar creature that can lengthen and shorten at will. Rather than an insectoid head, however, it is topped with a five-petaled, vaguely flaming flower. The creature can also harden itself to the consistency of wood, though it becomes immobile when doing so. It is capable of vocalizing to some extent by heating up the air around it to drive it through its petals and leaves, causing them to vibrate and make sound similar to that of a small woodwind instrument.
The egg state is that of a small, crystalline seed, barely larger than a few centimeters and warm to the touch. As it matures, it will be able to contort itself into larger and more complex shapes, as well as extend vine and leaf-like structures out from its main body for varying uses. Additional flowers will appear on it as it reaches maturity, though these will only be four-petaled, and take a shape resembling butterfly wings.
The creature's diet is mostly detritus, creating such by burning plants and feeding on the combusted nutrients. It may also consume unburnt leaves should it require water, though it does tend to be picky, favoring lettuce, aloe plants, and legumes. There's no dietary reason for this; it's just annoyingly picky.
Anima Traits:
- Curious. The creature responds frequently to stimuli by getting closer to examine it, and will often extend vines to play with and manipulate things.
- Vindictive. Will respond aggressively to those that harm it or its master, or those that its master feels a strong dislike for (yay empathetic link!)
- Independent. Though it does hang off of Kassan most of the time, it more often than not has its own thing to do, unrelated to Kassan's activity.
- Creative. It will often contort itself to mimic shapes it sees, and will sometimes combine multiple shapes to create something new. It also will scratch patterns into surfaces when its bored, which most often take the form of Fibonacci spirals and patterns.
RP Sample: A little old, but it's still relevant.
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